A Light in the Dark

Description

A Light in the Dark is a dexterity game where you have to roll a ball through a labyrinth of paths to collect points and find the end. I created the game during a game programming module at university as the module’s assignment.

I paid a lot of attention to the look and feel of the game and the difficuly of the levels rather than complex game mechanics. My goal was to create a pleasing but challenging game while being easy to use.

Key Data

Scope
Game Design
Environment Design
App Development
Used technologies
C#
Unity
Used tools
Unity
Visual Studio Code
Time Frame
Project Type
University Assignment
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